Many gamers around the world faced Lag issues while playing Elder Scrolls Skyrim on their PS3 and Xbox consoles. In order to fix this lag issue, Bethesda has released Skyrim 1.4 update in North America and Europe and is predictable to fix the issue within the next 24 hours. The Skyrim’s 1.4 update is available on everyone on Steam.

Bethesda has mentioned some important things to note:

  • To ensure the fastest jump in performance after applying the patch, be sure to first create a new manual save by entering the save menu and choosing “save game.” You should then restart your PlayStation 3 before continuing to play.
  • If you encounter strange behavior while playing immediately following application of the patch, do not be alarmed – this is a temporary effect of Skyrim scripts correcting themselves after the update. Once this process runs its course, be sure to make a new save and restart your PlayStation 3.






Skyrim’s 1.4 updates Bug Fixes:

  • General optimizations for memory and performance
  • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player’s house (PS3)
  • Long term play optimizations for memory and performance (PS3)
  • Improved compiler optimization settings (PC)
  • Memory optimizations related to scripting
  • Fixed issue with dangling scripts not properly clearing from memory
  • Fixed crashes related to pathing and AI
  • Fixed crash in “Haemar’s Shame” if player had already completed “A Daedra’s Best Friend”
  • Fixed rare crash with loading saved games
  • Fixed issue with accented characters not displaying properly at the end of a line
  • Fixed issue where dragon priest masks would not render correctly
  • Fixed issue where quests would incorrectly progress after reloading a save
  • Fixed issues with placing and removing books from bookshelves in the player’s home
  • Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off
  • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any upgrades
  • Fixed issue where the player house in Windhelm would not clean up properly
  • Fixed crash related to giant attacks and absorb spells
  • Fixed issue with ash piles not cleaning up properly
  • Fixed occasional issue where overwriting an existing save would fail
  • Fixed memory crash with container menu
  • Fixed infinite loop with bookshelves
  • Fixed issue where transforming back to human from werewolf would occasionally fail
  • Bows and daggers will display properly when placed on weapon racks
  • Fixed occasional audio issue that would play sound effects louder than intended
  • Fixed bug related to hitching between cell boundaries
  • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
  • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions